CHANGELOG

[BetaTest 0.4]

Additions

  • Savegame slots.
  • Items.
  • Player menu.
  • Inventory.
  • Crafts.
  • Flying mode.
  • Hand slots.
  • In-game console.
  • Commands.
  • Weapon reload key.
  • Dynamic trees.
  • New volumetrics.
  • Weather.
  • Advanced joints.
  • Located load.
  • Performance buffer.
  • Bullets have push force now.
  • 'Firebomb' grenade.
  • Water bodies.

Changes

  • UI updates.
  • Updated weapon system.
  • Better reflections.
  • Updated 'PlayArea' level (formely 'TestArea').
  • Atmosphere lighting and colors have been improved.
  • Improved ambient occlusion and penumbra shadows.
  • Some static and dynamic destructible elements drops loot now.
  • Falling objects on player head causes damage now.
  • Hooked props are automatic grabbed if hand slot is empty.
  • Updated physics.
  • Updated decals.
  • Updated player movement.
  • Updated models and textures.
  • Improved overall effects and particles.
  • Improved surfaces and terrain details.
  • Better shader performance.
  • Updated intro and main menu.

RELEASES

[BetaTest 0.3]

Additions

  • Day and night.
  • Fire propagation.
  • NPCs.
  • Dialogs, voices and subtitles.
  • Medipack.
  • WASP entity.
  • 'Interact' key binding has been added for player to interact with external elements while carrying a prop. 'Use / interact' has been replaced for 'Use / shoot'.
  • Voices volume setting.

Changes

  • Updated 'TestArea' level.
  • Legacy Input system has been reworked and converted to Enhanced Input. Gamepad compatibility is not implemented yet.
  • Improved physics system.
  • Better skybox.
  • Explosions damage and force oclussion added.
  • Player can grab and launch small non-usable props now.
  • Bullets have bounce probability when hit metal surfaces.
  • Better shaders performance.
  • Collision shapes has been improved for many objects.
  • Improved terrain surfaces quality.
  • Several HUD improvements.
  • Overall interface elements have been improved.
  • Minor fixes and improvements when grabbing objects.

Fixes

  • Carriable objects no longer can be launched through near walls or surfaces.
  • Player camera position is no longer misplaced after the first death.
  • Tools menu no longer can be opened while dying.
  • Game modes at main menu can no longer been pressed twice if a game mode is already selected.
  • HUD weapon reload bar is not hidden anymore.

[BetaTest 0.2]

Additions

  • Added Earth environment content.
  • Added material-based prop hit sounds and bullets collision effects.
  • Added temperature system.
  • Camera shake can be deactivated at settings menu.
  • More screen resolutions are now available at settings menu.
  • Tools selector is now compatible with keyboard numbers.
  • Escape key works for menus now.
  • Added game icon.

Changes

  • Updated 'TestArea' level.
  • Updated player movement and interaction.
  • Settings menu has been improved.
  • Overall physics system has been improved.
  • Destructible system has been updated and improved.
  • Dynamic elements performance.
  • Updated sound system.
  • Updated effects.
  • Player death has been improved.
  • HUD several improvements.

Fixes

  • Scanner chromatic aberration effect is no longer seen after turned off due no battery.

[BetaTest 0.1]

Additions

  • 'Test Area' mode.
  • Crouch system.
  • Language settings.
  • Spanish language.
  • Mouse sensitivity and invert axis options.
  • Color blind mode.
  • Custom mouse cursor.
  • Controls overlay.
  • 3 tools (abilities).
  • HUD includes stamina, health, 3d printer cooldown and launch force indicators.
  • Dynamic props and destructible objects.
  • Player now receive damage and can die.
  • Player respawn system.
  • Global damage system based on physics, velocity, area damage and distance.
  • Interactive elements, effects and many more.

Changes

  • Interaction system reworked.
  • Updated physics system.
  • Updated 'Playground' level.
  • Player movement system has been reworked.
  • Optimized lighting and rendering.
  • Default field of view value is set to 95.
  • Improved rock models.

Fixes

  • Textures are no longer unloaded when changing 'Textures' or 'Effects and details' settings.




© heavenly-roads (Jairo de Ara)
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